REDNODE / GAME API

Event

classnative name redEventnative

extends IScriptable › ISerializable

Extended by 1,550 types

AccessPointMiniGameStatus AcquireDeviceLink ActionCooldownEvent ActivateLink ActivateMapLink ActivateTPPRepresentationEvent ActivateTriggerDestructionComponentEvent ActivePerkChangedEvent ActiveSkillScreenChangedEvent AddActiveContextEvent AddForceHighlightTargetEvent AddInputGroupEvent AddInvestigatorEvent AddOrRemoveListenerEvent AddOrRemoveListenerForGOEvent AddStatusEffectListenerEvent AddTargetToHighlightEvent AddToBlacklistEvent AddUserEvent AdHocAnimationEvent AdvanceChangeLightEvent AdvanceInteractionStateResolveEvent AdvertGlitchEvent AIApproachingAreaResponseEvent AIAttackAttemptEvent AICommandStateEvent AIEvent AIPuppetSwappedEvent AIPuppetTeleportedEvent AIThreatCalculationEvent AIVehicleDisabledEvent AlarmEvent AmmoStateChangeEvent AndroidTurnOff AndroidTurnOn AnimatedRagdollNotifyDisabledEvent AnimatedRagdollNotifyEnabledEvent AnimDataChanged AnimExternalEvent AnimFastForwardEvent AnimInputSetter AnimInputSetterUsesSleepMode AnimObstacleDetected AnimParamsEvent AnimTargetAddEvent AnimVisibilityChangedEvent AppearancesReadyTPPRepresentationEvent ApplyDiodeLightPresetEvent ApplyDroneLocomotionWrapperEvent ApplyDroneProceduralAnimFeatureEvent ApplyNewStatusEffectEvent ApplyRelicMeleewareDamageOnNPCEvent AreaEffectVisualisationRequest Arm ArmorBarFinalizedEvent ArrivedAt ArrowClickedEvent AttachEntity AttachmentSlotEvent AttitudeChangedEvent AttitudeGroupChangedEvent AttributeBoughtEvent AttributeUpdatedEvent AttributeUpgradePurchased AudioEvent AudioNotifyItemEquippedEvent AudioNotifyItemUnequippedEvent AuthorisationNotificationEvent AuthorizePlayerInSecuritySystem AutoKillDelayEvent AutomaticDeescalationEvent AutoSaveEvent BackActionCallback BackpackUpdateNextFrameEvent BarHoverOutEvent BarHoverOverEvent BeforeArrivedAt BeingTargetByLaserSightUpdateEvent BinkVideoEvent BlackboardChangedEvent BlackBoardRequestEvent BlacklistPeriodEnded BlacklistPlayer BleedingEffectDamageUpdate BlinkingEvent BlockAndCompensateScalingEvent BlockStimProcessingCooldownEvent BloodPuddleEvent BodyInvestigatedEvent BossCombatNotifier BountyCompletionEvent BraindanceInputChangeEvent BreachAccessPointEvent BroadcastEvent BuffListVisibilityChangedEvent BumpEvent CacheItemEquippedToHandsEvent CacheStatusEffectAnimEvent CacheStatusEffectFXEvent CallAction CameraTagLockEvent CancelDeviceUpdateEvent CancelSmartDespawnRequest CapacityBarFinalizedEvent CarriedObjectAttached CarriedObjectDestroy CategoryClickedEvent CategoryHoverOutEvent CategoryHoverOverEvent CentaurShieldStateChangeEvent ChangeAspectRatioEvent ChangeCameraControlHintVisibilityEvent ChangeCasinoTableStateEvent ChangeCurveEvent ChangeDiodeLightSettingsEvent ChangeHalfLights ChangeJuryrigTrapState ChangeLightEvent ChangeLoopCurveEvent ChangePresetEvent ChangeRadioReceiverStation ChangeRadioTierEvent ChangeRewardSettingsEvent ChangeSubwayGateStateEvent ChangeUIAnimEvent ChargeEndedEvent ChargeStartedEvent CheckComfortZoneEvent CheckDeadPuppetDisposedEvent CheckPuppetRagdollStateEvent CheckUncontrolledMovementStatusEffectEvent CheckVehicleVelocityForStimsEvent CheckVehicleVisialCustomizationDistanceTermination ChimeraWeakspotDelayedEvent CityLightSystemUpdateEvent CleanEnvironmentalHazardEvent CleanPasswordEvent CleanUpThrownNPCNearbyCrowdNPCs CleanUpTimeDilationEvent CleanupUiNotificationsEvent ClearAllRevealRequestsEvent ClearAnimFeatureCarryEvent ClearBeingNoticedBB ClearCustomObjectDescriptionEvent ClearFearOnHitEvent ClearHitStimEvent ClearItemAppearanceEvent ClearOutlinesRequestEvent CloseQHmenu CloseSmsMessengerEvent ClothResetEvent ClueScannedEvent CodexEntrySelectedEvent CodexFilterButtonClicked CodexForceSelectionEvent CodexPopupClosedEvent CodexSelectedEvent CodexSyncBackEvent CommunicationEvent CommunityProxyPSPresentEvent ConfessionCompletedEvent ConnectedWorkspotNotificationEvent ConnectionEndedEvent ConsumablesChargesReworkEvent ContactSelectionChangedEvent ContainerFilledEvent ContainerVisibilityChangedEvent cpBumpEvent cpConveyorSetupEvent CPOChoiceTokenDrawTextEvent CPOMissionDataTransferred CPOMissionDataUpdateEvent CPOMissionPlayerVotedEvent CraftingItemPreviewEvent CraftingNotificationEvent CreateCustomBlackboardEvent CrosswalkEvent CrouchDelayEvent CrowdCallingPoliceEvent CrowdSettingsEvent CustomNotificationEvent CustomUIAnimationEvent CuttingGrenadeAddAxisRotationEvent CuttingGrenadeDespawnEffectsEvent CuttingGrenadeSpawnBlinkEffectEvent CuttingGrenadeStopAttackEvent CyberwareTabModsRequest DamageBlockedByNanoTechPlatesEvent DamageInflictedEvent DayPassedEvent DeactivateQuickHackIndicatorEvent DeactivateTPPRepresentationEvent DeactivateTriggerDestructionComponentEvent DeathMenuDelayEvent DEBUG_RebalanceItemEvent DebugOutlineEvent DebugRemoteConnectionEvent DeescalateFearInVehicle DeescalationEvent DefeatedEvent DelamainTaxiArrivedEvent DelayedBikeKnockOffEvent DelayedComDeviceClose DelayedCrowdReactionEvent DelayedDeleteNotificationOKEvent DelayedDescriptionIntro DelayedDeviceActionEvent DelayedDeviceOperationTriggerEvent DelayedGameEffectEvent DelayedHandleQuickLoadEvent DelayedHighlightUpdateEvent DelayedHUDInitializeEvent DelayedItemEquipped DelayedJournalUpdate DelayedOperationEvent DelayedRefreshItems DelayedRefreshUI DelayedRegisterToGlobalInputCallbackEvent DelayedSetItemModeShown DelayedStatusEffectApplicationEvent DelayedTimetableEvent DelayedUIRefreshEvent DelayedUpdateDeviceStateEvent DelayedUpdateLayoutCompletedEvent DelayedUpdateLayoutEvent DelayHackedEvent DelayPassiveConditionEvaluationEvent DelayPrereqEvent DelayReactionToMissingPassengersEvent DelaySetCoverNPCCurrentlyExposed DelaySpawning DelayStimEvent DeleteInputGroupEvent DeleteInputHintBySourceEvent DepleteCharges DequeueQuickHackEvent DestroyLink DestroyWeakspotDelayedEvent DetachEntity DeviceAction DeviceDynamicConnectionChange DeviceEndPlayerCameraControlEvent DeviceLinkEstablished DeviceLinkRequest DeviceStartPlayerCameraControlEvent DeviceTimetableEvent DeviceVisibilityChangedEvent DialogHubPostInitializeEvent DialogLineEvent DisableAimAssist DisableAlarmEvent DisableAreaIndicatorEvent DisableBraindanceActions DisableObjectDescriptionEvent DisableRagdollComponentEvent DisableRPGRequirementsForDeviceActions DisableScannerEvent DisableTimeCallbacks DisableUndeadAnimFeatureEvent DisableVisualOverride Disarm DisassembleEvent DisassembleTargetRequest DisconnectClickedEvent DismemberedBodyPartEvent DismembermentAudioEvent DismembermentDebrisEvent DismembermentEvent DismembermentExplosionEvent DismembermentInstigated DispenseFreeItem DispenseFreeSpecificItem DispenseStackOfItems DistrurbComfortZoneAggressiveEvent DisturbingComfortZone DLCAddedItemDisplayHoverOverEvent DodgeToAvoidCombatEvent DoneActionEvent DoorColliderEnableEvent DoorTriggerDelayedEvent DPADActionPerformed DrawBetweenEntitiesEvent DrawClimbDebug DrawNetworkSquadEvent DressPlayer DrillerScanEvent DrillerUIEvent drillMachineEvent DrillScanEvent DrillScanPostProcessEvent DropBodyBreathingEvent DropdownItemClickedEvent DropQueueUpdatedEvent DumpBodyWorkspotDelayEvent DurabilityLimitReach EdgrunnerPerkEvent EffectInfoEvent EMPEnded EMPHitEvent EnableAimAssist EnableBraindanceActions EnableClientSideInteractionEvent EnableDocumentEvent EnablePlayerVisibilityEvent EnableSmartGunHandlerEvent EnableStickerEditorEvent EnableTimeCallbacks EnableVisualOverride EndGracePeriodAfterSpawn EndLookatEvent EndTakedownEvent EngineTurnedOffEvent EngineTurnedOnEvent entAllowVehicleCollisionRagdollInSceneEvent entAnimEntityToEntityAttachmentEvent entAnimGraphCustomDataEvent entAnimOnStateChangedEvent entAppearanceChangeFinishEvent entAppearanceDissolveFinishEvent entAppearanceEvent entAppearanceLODsDistanceOverrideEvent entAppearanceMeshLoadedEvent entAppearanceStatusEvent entAttachEffectEvent entAttachGraphToSlotEvent entBreakEffectLoopEvent entChangeVoicesetStateEvent entDestructionAudioEvent entDetachGraphFromSlotEvent EnteredPathWithDoors EnteredSplineEvent enteventsSetCustomCameraTarget enteventsSetDissolveVisibility enteventsSetPlaneSetting enteventsSetVisibility entFoleyActionEvent entFootPhaseChangedEvent entFootPlantedEvent entInjectVoiceTagEvent EntityAttachementRequestEvent EntityResizeEvent EntityTargetedEvent EntityUntargetedEvent entKillEffectEvent entLocomotionSlideEvent entPostInitializeEvent entPreloadAllEffectsEvent entPreloadEffectEvent entPreUninitializeEvent entReleasePreloadedEffectEvent entReleasePreloadedEffectsEvent entRenderHighlightEvent entRenderOverlayEvent entRenderScanEvent entSceneAnimSetEvent entShadowMeshChangeEvent entSoundEvent entSpawnEffectEvent entTriggerDestructionEvent entTriggerVOEvent entUpdateEffectPositionEvent entUpdateRenderProxyStateEvent entWorkspotItemEvent EquipmentAreaCategoryCreated EvaluateEncumbranceEvent EvaluateGameplayRoleEvent EvaluateMappinsVisualStateEvent EvaluateMinigame EventEquipSlotSelectDelayedInventoryEvent EventInventorySlotSelectDelayedInventoryEvent ExecutePuppetActionEvent ExecuteVehicleVisualCustomizationEvent ExecuteVisualCustomizationWithDelay ExitCombatOnOpticalCamoActivatedEvent ExitedSplineEvent ExitWorkspotSequenceEvent ExperiencePointsEvent ExplorationEnteredEvent ExplorationLeftEvent ExplosiveDeviceDelayedEvent ExplosiveDeviceHideDeviceEvent ExplosiveTriggerDeviceProximityEvent ExternalMovementCameraDataEvent ExtractDevicesEvent FactChangedEvent FailedActionEvent FastTravelPointsUpdated FeedEvent FelledEvent FillAnimWrapperInfoBasedOnEquippedItem FillTakeOverChainBBoardEvent FilterRadioItemHoverOut FilterRadioItemHoverOver FinalizeActivationTPPRepresentationEvent FinalizeDeactivationTPPRepresentationEvent FinishedPathWithDoors FinishedVendettaTimeEvent FinisherEffectorActionOn FireFXEvent FlickerEvent FocusClueStateChangeEvent FocusPerkTriggerd FocusSmsMessagerEvent ForceAttributeValueEvent ForceBlackwallKillNPCSEvent ForceBraindanceCameraToggle ForceCloseHubMenuEvent ForcedDeathEvent ForcedHitReactionEvent ForceExitDelamainEvent ForceFadeOutlineEventForWeapon ForceRadialWheelRebuild ForceRadialWheelShutdown ForceReactivateHighlightsEvent ForceResetAmmoEvent ForceStickerTransformEvent ForceUIRefreshEvent ForceUpdateDefaultHighlightEvent ForceVisionApperanceEvent ForkliftCompleteActivateEvent ForwardAction ForwardEventToProjectileEvent ForwardPingToSquadEvent ForwardVehicleQuestEnableUIEvent ForwardVehicleQuestUIEffectEvent ForwardVehicleRaceUIEvent FrameCancel FrameInitialisation FrameSwitch FrameSwitcherEvent FunctionalTestsTimeChangeEvent GalleryScreenshotPreviewPopupEvent GameAttachedEvent gameaudioeventsDialogLineEnd gameaudioeventsDive gameaudioeventsEmerge gameaudioeventsEmitterEvent gameaudioeventsHitEvent gameaudioeventsNotifyBreathingSubSystemStateChangeRequested gameaudioeventsNotifyFootstepSubSystemStateChangeRequested gameaudioeventsStopDialogLine gameaudioeventsStopTaggedSounds gameaudioeventsSurface gameaudioeventsVehicleCollision gameBinkVideoEvent gameCameraShakeEvent gameCloseByEvent gameConveyorControlEvent gameCooldownSystemEvent gameCrowdEntityReuseEvent gameDamageReceivedEvent gameDeathDirectionEvent gameDeathEvent gameDeathParamsEvent gameDeprecated_GameplayEvent gameDeviceLoaded gameDevicePSChanged gameDropItemEvent gameEnableScanningStatePropagationToParentEvent gameEntitySpawnerEvent gameEvaluateLootQualityEvent gameeventsDeviceRegisterCameraControlOnPuppetEvent gameeventsMuppetUseLoadoutEvent gameeventsObjectMarkerVisibilityUpdated gameeventsRefreshVisibility gameeventsReloadLootEvent gameeventsSquadStartedCombatEvent gameeventsStealthMappinCheckLootEvent gameeventsToggleMinimapVisibilityEvent gameeventsToggleStealthMappinVisibilityEvent gameeventsUserEnteredCoverEvent gameeventsUserLeftCoverEvent GameFinishEvent GameFinishEventAdvanced gameFootstepEvent gameForceVisionModuleQuestEvent gameHighLevelStateDataEvent gameHitEvent gameImpostorComponentAttachEvent gameItemEventsEquippedToObject gameItemEventsPropagateRenderingPlane gameItemEventsRemoveActiveItem gameItemEventsUnequippedFromObject gameItemEventsUnequipStarted gameItemsMeshesLoaded GameLoadedFactReset gameMissEvent gameObjectActionRefreshEvent gamePlayerReleaseControlAsChild gamePlayerReleaseControlAsParent gamePlayerTakeControlAsChild gamePlayerTakeControlAsParent GameplayRoleChangeNotification gamePotentialDeathEvent gamePrepareTPPRepresentationEvent gameprojectileBroadPhaseHitEvent gameprojectileFollowEvent gameprojectileForceActivationEvent gameprojectileHitEvent gameprojectileLaunchEvent gameprojectileLinearMovementEvent gameprojectileSetUpEvent gameprojectileSpawnerAttachEvent gameprojectileSpawnerAttachExistingEvent gameprojectileSpawnerLaunchEvent gameprojectileSpawnerPreviewEvent gameprojectileTickEvent gameProperlySeenByPlayerEvent gameQuestOrSceneSetVehiclePhysicsActive gameQuickItemsEvent gameScanningInternalEvent gameSpawnOccupantsEvent gameTimeDilationEvent gameTPPCustomizableAppearanceChangeFinishedEvent gameTransformAnimationEvent gameuiCharacterCustomizationSystem_OnAppearanceAppliedEvent gameuiCharacterCustomizationSystem_OnAppearanceSwitchedEvent gameuiCharacterCustomizationSystem_OnCancelFinalizedStateUpdateEvent gameuiCharacterCustomizationSystem_OnInitializeOptionsListEvent gameuiCharacterCustomizationSystem_OnOptionUpdatedEvent gameuiCharacterCustomizationSystem_OnPresetAppliedEvent gameuiCharacterCustomizationSystem_OnRandomizeCompleteEvent gameuiCharacterCustomizationSystem_OnReFinalizeStateCompleteEvent gameuiCharacterReplicaInitializedEvent gameuiDelayedNextVOEvt gameuiFinalBoardsGoToMainMenu gameuiGridDataFillFinished gameuiPersonalLinkSwitcherEvent gameuiPuppetPreview_ReadyToBeDisplayed gameuiPuppetPreview_SetCameraSetupEvent gameuiScreenAreaMultiplierChangeEvent gameuiSpawnNewFeedEvent gameuiTextureMaxMipBiasChangeEvent gameuiTextureMinMipBiasChangeEvent gameuiTutorialAreaDespawnEvent gameuiTutorialAreaSpawnEvent gameuiTutorialBracketHideEvent gameuiTutorialBracketShowEvent gameuiTutorialOverlayHideEvent gameuiTutorialOverlayShowEvent gameuiWorldMapUpdateGroupsEvent gameUnconsciousEvent gameVehicleDestructionEvent gameVehicleMeleeCleaveEvent gameVisionAppearanceForcedEvent gameVisionModeActivationEvent gameVisionModeEvent gameVisionModeHideEvent gameVisionModeMappinEvent gameVisionModeUpdateVisuals gameVisionModeVisualEvent gameVisionModuleEvent gameVisionRevealExpiredEvent gameweaponeventsOwnerAimEvent gameweaponeventsRequestAmmoChange gameweaponeventsShootEvent gameweaponeventsStopFiringEvent GogRewardsEntryHoverOut GogRewardsEntryHoverOver GoToMenuEvent GrabReferenceToWeaponEvent GrenadeAnimFeatureChangeEvent GrenadeDespawnRequestEvent GrenadeDetonateRequestEvent GrenadeProximitySensorTargetAcquiredEvent GrenadeRechargeDelayedEvent GrenadeReleaseRequestEvent GrenadeSetTargetTrackerStateEvent GrenadeStopDrillingRequestEvent GrenadeTrackerTargetAcquiredEvent GrenadeTrackerTargetLostEvent GrenadeTriggerSmartTrajectoryEvent HACK_UseSensePresetEvent HackingRewardNotificationEvent HackTargetEvent HalloweenEvent HandleItemEquippedNextFrameEvent HandleRagdollOnDeathEvent HandleReactionEvent HasVehicleBeenFlippedOverForSomeTimeEvent HealthUpdateEvent HeavyFootstepEvent HideCustomTooltipEvent HideIconModuleEvent HidePuppetDelayEvent HideSingleMappinEvent HideSmsMessagerEvent HideUIDetectionEvent HideVisualSlot HighlightConnectionComponentEvent HighlightOpacityEvent HitCharacterControllerEvent HitInstigatorCooldownEvent HitPlayerEvent HitReactionCumulativeDamageUpdate HitReactionRequest HitReactionStopMotionExtraction HitRepresentation_ResetAllScaleMultipliers HitRepresentation_ResetMultipleScaleMultipliers HitRepresentation_ResetSingleScaleMultiplier HitRepresentation_SetMultipleScaleMultipliers_MultipleShapes HitRepresentation_SetSingleScaleMultiplier_AllShapes HitShieldEvent HolocallStartEvent HostileUpdateTowardsPlayerHostiles HoverEvent hubStaticSelectorPostArrangeEvent HUDInstruction IconicsReworkCompensateEvent IgnoreListEvent IKTargetRemoveEvent IncapacitatedEvent InCrowd IndustrialArmDamageEvent InitializeCLSEvent InitializeFocusCluesEvent InitiateScanner inkDelayedSetLoadingScreenEvent inkDelayedSetStateEvent inkEvent inkGameNotificationEvt inkGameNotificationLayer_SetCursorVisibility inkHideLoadingScreenDelayedEvent inkHudEntrySpawnedEvent inkMenuInstance_MenuInstanceListener inkMenuInstance_SpawnEvent inkMenuInstance_SwitchToScenario inkMenuLayer_AbortHackingMinigame inkMenuLayer_SetCursorType inkMenuLayer_SetCursorVisibility inkMenuLayer_SetCursorVisibilityOnActivate inkMenuLayer_SetGender inkMenuLayer_SetMenuModeEvent inkNewHudSpawnedEvent inkOffscreenWidgetSpawnEvt inkProcessLoadingScreenDelayedEvent inkSelectItemIndexEvent inkSetNextLoadingScreenEvent inkSystemNotificationEvt inkTutorialOverlayInputRequest inkVisualStatePopStateMachineEvent inkVORequestEvt inkWorldAttachedEvt InputActivatedToUploadBlackwallEvent InspectionEvent InspectionTriggerEvent InspectItemInspectionEvent InspectListenerEvent InteractionBaseEvent InteractionMultipleSetEnableEvent InteractionResetChoicesEvent InteractionSetChoicesEvent InteractionSetEnableEvent InteractiveAdFinishedEvent InvalidateTooltipHiddenStateEvent InvalidateTooltipOwnerEvent InventoryChangedEvent InventoryItemPreviewPopupEvent IronsightTargetHealthUpdateEvent ItemAddedEvent ItemAddedToSlotBase ItemBeingRemovedEvent ItemChangedEvent ItemChooserItemChanged ItemChooserItemHoverOut ItemChooserItemHoverOver ItemChooserUnequipItem ItemChooserUnequipMod ItemChooserUnequipVisuals ItemDecorationEvent ItemDisplayClickEvent ItemDisplayHoldEvent ItemDisplayHoverOutEvent ItemDisplayHoverOverEvent ItemDisplayPressEvent ItemLootedEvent ItemModeItemChanged ItemRemovedFromSlot JamWeaponE3HackEvent JoinTrafficVehicleEvent KatanaMagFieldHitDelayEvent KeepPhoneOpenWhenInHubMenuEvent KeyBindingEvent KillRewardEvent KillTaggedTargetEvent KnockOverBikeEvent LastHitDataEvent LateInit LeftHandCyberwareEquippedEvent LeftHandCyberwareUnequippedEvent LevelUpdateEvent LiftArrivedEvent LiftDepartedEvent LiftFloorSyncDataEvent LiftMovementLoadEvent LiftSetMovementStateEvent LiftStartDelayEvent LightSwitchRequest LinkClickedEvent linkedClueTagEvent linkedClueUpdateEvent LogTutorialHintActionEvent LookAtObjectChangedEvent LookAtRemoveEvent LookedAtEvent LoopEndedEvent LoopStartedEvent LootItemInspectionEvent LootPickupDelayEvent LostTargetDelayFalsePositivesDelay MadnessDebuff MagFieldHitEvent MakeInventoryShareableEvent MakeNotificationQueueSilentEvent ManageAreaComponent ManagePersonalLinkChangeEvent MapNavigationDelay MappinVariantChangedEvent MarketingConsentPopupEvent MechanicalComponentImpactEvent MeleeHitEvent MeleeHitSlowMoEvent MenuButtonHoverOutEvent MenuButtonHoverOverEvent MenuItemDelayedUpdate MenuItemDimRequest MessageThreadReadEvent MessengerContactSelectedEvent MessengerContactSyncBackEvent MessengerForceSelectionEvent MessengerThreadSelectedEvent MetroPitchAdjustmentEvent MetroPlayerAdjustmentEvent MineArmEvent MineDespawnEvent MinigameFailEvent MiniGameStateUpdateEvent MiniGameStateUpdateEventAdvanced MinigameTooltipHideRequest MinigameTooltipShowRequest MinutePassedEvent MissingWorkspotComponentFailsafeEvent ModifyOverlappedSecurityAreas MountingEvent MovementStateChanged MoveTo MultiplayerGiveChoiceTokenEvent MusicEvent MusicSync NameplateVisibleEvent NcartTimeTableCounterUpdateEvent NCPDJobDoneEvent NetrunnerPrototypeDespawnEvent NetrunnerPrototypeNodeSetupEvent NetrunnerPrototypeSpawnCompletedEvent NetrunnerPrototypeSpawnRequestEvent NetworkAreaActivationEvent NetworkLinkQuickhackEvent NetworkMoneySiphoned NewCycleEvent NewHitDataEvent NewPerkBoughtEvent NewPerkClickEvent NewPerkHoverOutEvent NewPerkHoverOverEvent NewPerkLockedEvent NewPerkSoldEvent NewPerksTabArrowClickedEvent NewPerksTabAttributeInvestHoldFinished NewPerkUnlockedEvent NewVehicleVisualCustomizationEvent NewVehicleVisualCustomizationTemplateEvent NextFrameEvent NonStealthQuickHackVictimEvent NormalizeAndSaveSwayEvent NotifiedSecSysAboutCombat NotifyFootstepMaterialContextChangedEvent NotifyHighlightedDevice NotifyNearbyAboutCombatEvent NotifyParentsEvent NotifySecuritySystemCombatEvent NotifyShardRead NotifySurfaceDirectionChangedEvent NPCAfterDeathOrDefeatEvent NPCBreachEvent NPCKillDelayEvent NPCRoleChangeEvent NPCStartingDetectionEvent NPCStoppingDetectionEvent NPCThrowingGrenadeEvent ObjectCarrierComponentAttached ObjectCarrierComponentDetached ObjectInspectEvent ObjectLookedAtEvent ObjectMoverStatus OccluderEnableEvent OffPavement OnAttachedEvent OnBeingDetectedEvent OnBeingNoticed OnBeingTarget OnBnechmarkHideSettings OnCarHitPlayer OnInventoryEmptyEvent OnLootAllEvent OnLootEvent OnOpenCodexAtEntryEvent OnPavement OnProgressBarAnimFinish OnRemoveDetection OnScannableBraindanceClueDisabledEvent OnScannableBraindanceClueEnabledEvent OnSquadmateDied OnTwintoneOverrideClosedEvent OnVisibilityBlockerAffectedTBHEvent OnVisitedJournalEntryEvent OnWorkspotAvailabilityEvent OpenCodexPopupEvent OpenDocumentEvent OpenExpansionErrorPopupEvent OpenExpansionPopupEvent OpenInventoryQuantityPickerRequest OpenMenuRequest OpenPatchNotesPopupEvent OrderTakedownEvent OutlineRequestEvent OutOfCrowd OverclockDamagePreview OverclockHudEvent OverrideMissShotOffset OverrideScannerPreset panelApperanceSwitchEvent PartAddedToSlotEvent PartRemovedEvent PartRemovedFromSlotEvent PauseBraindance PauseResumePhoneCallEvent PendingSecuritySystemDisable PerfectChargeEvent PerfectChargeUIEvent PerformedAction PerkBoughtEvent PerkDisplayContainerCreatedEvent PerkHoverOutEvent PerkHoverOverEvent PerkResetEvent PerksItemHoldStart PerksMenuAttributeItemClicked PerksMenuAttributeItemCreated PerksMenuAttributeItemHoldStart PerksMenuAttributeItemHoverOut PerksMenuAttributeItemHoverOver PerksMenuAttributeItemReleased PhoneContactHiddenEvent PhoneMessageHidePopupEvent PhoneMessagePopupEvent PhotomodeCameraSwitchedEvent PhotoModeCursorStateChangedEvent PhotoModeEnableEvent PhotoModeFailedToOpenEvent PhotoModeLastInputDeviceEvent PhotomodeLightInitializedEvent PhotomodeLightResetEvent PhotomodeRefreshSaturationColorEvent PhotoModeRegisaterCallbacksEvent PhotomodeSetActiveLightEvent PhotoModeUIHideForScreenshotEvent PhotoModeUIInteractiveEvent PhotoModeUIVisibilityEvent PhysicalCollisionEvent PhysicalDeformShapesEvent PhysicalDestructionEvent PhysicalHackingEvent PhysicalImpulseEvent PickUpBodyBreathingEvent PickupBodyWorkspotDelayEvent PingNetworkGridEvent PlaceMineEvent PlayBinkEvent PlayerCombatControllerInvalidateEvent PlayerCompanionCacheDataEvent PlayerCoverStatusChangedEvent PlayerDetectionChangedEvent PlayerDevUpdateDataEvent PlayerEnteredNewDistrictEvent PlayerMuntedToMyVehicle PlayerProximityStartEvent PlayerProximityStopEvent PlayerSpotted PlayerVisionModeControllerInvalidateEvent PlayerWeaponSetupEvent PlayGrandFinaleVFX PlayInDeviceCallbackEvent PlayNewPerksSoundEvent PlayOnePunchVFX PlayRelicIntroAnimationEvent PocketRadioUIEvent PopUIGameContextEvent PreloadAnimationsEvent PrepareForForcedVehicleCombat PrereqStateChangedEvent PresetTimetableEvent PreventionVehicleHackedEvent ProcessDevicesEvent ProcessFastTravelPrefetchEvent ProcessVendettaAchievementEvent ProficiencyProgressEvent ProgressBarFinishedProccess ProjectileBreachEvent ProjectileDelayEvent ProjectileLauncherRoundDetonationDelayEvent ProximityLookatEvent PSChangedEvent PSDeviceChangedEvent PSInitializeEvent PSInstantiateEvent PSMAddOnDemandStateMachine PSMBaseEvent PSMRemoveOnDemandStateMachine PSMResetPhysicalRepresentation PSMResetStateMachine PSMStartStateMachine PSMStopStateMachine PSMTeleportEvent PSRefreshEvent PurgeAllTransitions PushUIGameContextEvent QhackExecuted QHackWheelItemChangedEvent QuestAddTransition questBriefingSequencePlayerEvent QuestChangeSecuritySystemAttitudeGroup QuestCombatActionAreaNotification QuestExecuteTransition questHUDEntryVisibilityEvent QuestIllegalActionAreaNotification QuestListHeaderClicked QuestListItemHoverOutEvent QuestListItemHoverOverEvent QuestlListItemDelayedHover QuestlListItemHover QuestlListItemSelected QuestMappinHighlightEvent QuestModifyFilters QuestObjectiveHoverOutEvent QuestObjectiveHoverOverEvent QuestRemoveTransition QuestSecuritySystemInput QuestTrackingEvent questUpdateEntityHealthListenersEvent QueueQuickHackEvent QuickActionEvent QuickhackDescriptionUpdate QuickHackEvent QuickHackLockHacks QuickHackPanelStateEvent QuickHackScreenOpen QuickHackTimeDilationOverride QuickSlotButtonHoldEndEvent QuickSlotButtonHoldStartEvent QuickSlotButtonTap QuickSlotCommandUsed QuickSlotKeyboardTap RadialSelectMenuRequest RadioStationChangedEvent RadioToggleEvent RagdollActivationRequestEvent RagdollApplyImpulseEvent RagdollBodyPartWaterImpactEvent RagdollDisableEvent RagdollImpactEvent RagdollNotifyDisabledEvent RagdollNotifyEnabledEvent RagdollNotifyVelocityTresholdEvent RagdollPutToSleepEvent RagdollRequestCollectAnimPoseEvent RagdollToggleDelayEvent RainEvent RasetsuToPlayerScalingEvent ReactionBehaviorStatus ReactionChangeRequestEvent ReactionEvent ReactionFinishedEvent ReactoToPreventionSystem Record1DamageInHistoryEvent RecurrentStimuliEvent RecycleEventAdvanced ReenableColliderEvent ReevaluateDetectionOverwriteEvent ReevaluateOxygenEvent ReevaluatePresetEvent ReevaluateTargetsEvent ReflexesMasterPerk3Triggerd RefreshBuyQueueEvent RefreshCLSOnSlavesEvent RefreshClueScanningDataEvent RefreshCrosshairEvent RefreshFloorAuthorizationDataEvent RefreshFloorDataEvent RefreshGOGState RefreshInputHintEvent RefreshItemPlayerScalingEvent RefreshPerkTooltipEvent RefreshPlayerAuthorizationEvent RefreshPlayerItemSlotsEvent RefreshQuickhackMenuEvent RefreshSellQueueEvent RefreshSlavesState RefreshSmsMessagerEvent RefreshTooltipEvent RegenerateLootEvent RegisterDebuggerCanditateEvent RegisterFastTravelPointsEvent RegisterPreviewControllerEvent RegisterTimeListeners ReleaseSlotEvent ReloadingExpansionPopupCloseEvent RemoveActiveContextEvent RemoveActiveWeaponEvent RemoveAllStatusEffectOfTypeEvent RemoveCachedStatusEffectFXEvent RemoveConsumableDelayedEvent RemoveFromBlacklistEvent RemoveLinkedStatusEffectsEvent RemoveLinkEvent RemoveSecondaryDiodeLightPresetEvent RemoveStatusEffectEvent RemoveStatusEffectListenerEvent RemoveTargetFromHighlightEvent RepeatDirectEnvironmentalHazardStimEvent RepeatLookatEvent RepeatPersonalLinkAnimFeaturesHACK ReprimandAgentDisconnectEvent ReprimandEscalationEvent ReprimandUpdate RequestBreadCrumbBarUpdateEvent RequestBuyAttribute RequestChangeTrackedObjective RequestEquipHeavyWeapon RequestNewHudEvent RequestSlotEvent RequestSmsMessagerCloseEvent RequestStats RequestUIRefreshEvent RequestWidgetUpdateEvent RescaleNonIconicWeaponsEvent ReserveAssignedSeat ResetAttackBlockedBlackBoardValue ResetContainerEvent ResetDoorState ResetFacialEvent ResetFrameDamage ResetItemAppearanceEvent ResetItemAppearanceInSlotDelayEvent ResetLookatReactionEvent ResetMagFieldHitsEvent ResetNPCHitReactionTypePrereqStateEvent ResetReactionEvent ResetScannerPreset ResetSignal ResetStickersEvent ResetTimeDilation ResetUIGameContextEvent ResetVehicleHijackEvent ResloveFocusClueDescriptionEvent ResolveAllSkillchecksEvent ResolveQualityRangeInteractionLayerEvent ResolveSensorDeviceBehaviour ResolveSkillchecksEvent RespawnHealthConsumable ResponseEvent RestoreCybWeaponQualitiesEvent RestoreRevealStateEvent RestoreVisualOverride RestoreVisualSlot ResurrectEvent RetrofixCyberwaresEvent RetrofixOverallocatedCyberwareEvent RetrofixQuickhacksEvent RetrySaveDataRequestDelay ReturnToDeviceScreenEvent RevealDeviceRequest RevealDevicesGridEvent RevealDevicesGridOnEntityEvent RevealInteractionWheel RevealNetworkGridEvent RevealNetworkGridNetworkRequest RevealNetworkGridOnPulse RevealObjectEvent RevealQuestTargetEvent RevealRequestEvent RevealStateChangedEvent RevokeAuthorization RevokeQuickHackAccess RewardEvent RewireEvent RipperdocInvalidateMinigridsNextFrame RipperdocMeterArmorApplyEvent RipperdocMeterArmorBarHoverEvent RipperdocMeterArmorHoverEvent RipperdocMeterCapacityApplyEvent RipperdocMeterCapacityBarHoverEvent RipperdocMeterCapacityHoverEvent RipperdocPerkHoverEvent RipperdocRefreshInventoryEvent RipperdocRefreshMinigridsEvent RipperdocSelectorChangeEvent SampleBumpEvent ScaleAndLockLeftHandWeaponsCompensateInStashEvent ScanEvent ScannerTabChangeEvent ScanningActionFinishedEvent ScanningEvent ScanningLookAtEvent ScanningModeEvent ScanningPulseEvent ScanningPulseStartEvent ScanPlayerDelayEvent ScavengeTargetConfirmEvent SceneFirstEquipState SceneForceWeaponAim SceneForceWeaponSafe scnRewindableSectionEvent ScrollToJournalEntryEvent SecretOpenAnimationEvent SecurityAgentSpawnedEvent SecurityAreaTypeChangedNotification SecurityGateForceUnlock SecurityGateResponse SecuritySystemDisabled SecuritySystemEnabled SecuritySystemSupport SecurityTurretOffline SelectMenuRequest SendSpiderbotToPerformActionEvent SenseEnabledEvent SenseInitializeEvent SenseVisibilityEvent SenseVisibilityPartsEvent SensorJammed SensorOwnerChangedEvent SequenceCallback SequencerLock SetActiveWeaponEvent SetAggressiveMask SetAmmoCountEvent SetAnyTargetIsLocked SetApartmentScreenMessageEvent SetApartmentScreenStatusEvent SetAsQuestImportantEvent SetAttributeEnabledEvent SetAudioOverrideEvent SetBackgroundEvent SetBlackBarsEvent SetBloodPuddleSettingsEvent SetBodyPositionEvent SetBountyAwardedEvent SetBountyEvent SetBountyObjectEvent SetBusyEvent SetCameraParamsEvent SetCameraParamsWithOverridesEvent SetCasinoChipsAmountEvent SetCategoryEnabledEvent SetCloseItself SetContainerStateEvent SetCurrentGameplayRoleEvent SetCustomObjectDescriptionEvent SetDefaultHighlightEvent SetDetectionMultiplier SetDocumentStateEvent SetDoorMalfunctioningType SetDoorType SetExclusiveFocusClueEntityEvent SetFrameImageEvent SetGameplayRoleEvent SetGlitchOnUIEvent SetGlobalTvChannel SetGlobalTvOnly SetIconSelectEvent SetIgnoreAutoDoorCloseEvent SetInspectStateEvent SetInvestigationPositionsArrayEvent SetIsPlayerInsideLiftEvent SetIsSpiderbotInteractionOrderedEvent SetJammedEvent SetLogicReadyEvent SetLootInteractionAccessibilityEvent SetMessageRecordEvent SetNpcImageEvent SetPersistentForcedHighlightEvent SetQuestTargetWasSeen SetQuickHackableMask SetQuickHackAttemptEvent SetQuickHackEvent SetRevealedInNetwork SetScannableThroughWallsEvent SetScanningBlockedEvent SetScanningTimeEvent SetScriptExecutionContextEvent SetSecuritySystemState SetSelectedNpcEvent SetSelectedStickerEvent SetSkillcheckEvent SetSlowMoForOnePunchAttackEvent SetStickerImageEvent SetUICameraZoomEvent SetupColorBarForAttributeEvent SetUpEquipmentOverlayEvent SetupGridSelectorForAttributeEvent SetupOptionButtonForAttributeEvent SetupOptionSelectorForAttributeEvent SetupScrollBarForAttributeEvent SetWeaponOwnerEvent SetZoomLevelEvent ShardCaseAnimationEnded ShardEntrySelectedEvent ShardForceSelectionEvent ShardSelectedEvent ShardSyncBackEvent ShowCustomTooltipEvent ShowPointOfNoReturnPromptEvent ShowSingleMappinEvent ShowSmsMessagerEvent ShowTwintoneOverrideEvent SignInPopupEvent SkillHoverOut SkillHoverOver SkillRewardHoverOut SkillRewardHoverOver SmartBulletDeflectedEvent SmartDespawnRequest SmartGunLockEvent SmsMessangerInitalizedEvent SoundParameterEvent SoundPlayEvent SoundPlayVo SoundStopEvent SoundSwitchEvent SpawnLaserAttackEvent SpiderbotOrderCompletedEvent SpiderbotOrderDeviceEvent SpreadFearEvent SquadActionEvent StalkEvent StanceStateChangeEvent StartEndPhoneCallEvent StartFinisherEvent StartGrenadeThrowQueryEvent StartHubMenuEvent StartOverheatEffectEvent StartRagdollDamageEvent StartTakedownEvent StatusEffectEvent StatusEffectSignalEvent StealthStimThresholdEvent StealVehicleEvent StickerEditorEnableCursorInputEvent StickersRegisterCallbacksEvent StimTargetsEvent StimThresholdEvent StimuliEffectEvent StopCritHealthRumble StopShortGlitchEvent StopSoundDisposal StopWeaponFireSoundEvent StoreMiniGameProgramEvent StoreVisualCustomizationDataForIDEvent SummonFinishedEvent SummonStartedEvent SuppressNPCInSecuritySystem SuppressSecuritySystemReaction SuppressSecuritySystemStateChange SuspiciousObjectEvent SwapMeshDelayedEvent SwapPresetEvent SwapUIGameContextEvent SwitchVehicleVisualCustomizationStateEvent TaggedEvent TagObjectEvent TargetAcquiredEvent TargetLockedEvent TargetLostEvent TargetNeutraliziedEvent TargetScavengedEvent TarotCardAdded TarotCardPreviewPopupEvent TCSInputCameraZoom TCSInputDeviceAttack TCSInputXAxisEvent TCSInputXYAxisEvent TCSInputYAxisEvent TCSTakeOverControlActivate TCSTakeOverControlDeactivate TeleportTo TeleportToLinkedPortalEvent TEMP_ScanningEvent TerminalSetState TerminateReactionLookatEvent TestNPCOutsideNavmeshEvent ThrowingKnifePickupEvent ThrowingKnifeReloadFinishedCrosshairEvent TickableEvent TimerEvent TimeSkipClosedEvent TimeSkipCursorInitFinishedEvent TimeSkipFinishedEvent TimeSkipFinishEvent TimeSkipHoverOutEvent TimeSkipHoverOverEvent TimeSkipOpenedEvent ToggleAimDownSightsEvent ToggleBulletBendingEvent ToggleChargeHighlightEvent ToggleClueConclusionEvent ToggleComponentsEvent ToggleContainerLockEvent ToggleCustomActionEvent ToggleDoorInteractionEvent ToggleFocusClueEvent ToggleForbiddenVehicleAreaEvent ToggleForcedHighlightEvent ToggleGameplayMappinVisibilityEvent ToggleHitShapeEvent ToggleImpulseDestruction ToggleLightEvent ToggleMappinsOnLookAtEvent ToggleNewPlayerFlashlightEvent ToggleOffMeshConnections ToggleOperationEvent TogglePlayerFlashlightEvent ToggleQuestCustomFPPLockOffEvent ToggleRadioReceiver ToggleStreamOnLinkedPortalEvent ToggleTargetingComponentsEvent ToggleUIInteractivity ToggleVisibilityInAnimSystemEvent ToggleWeakspotHighlightEvent TrackedQuestPhaseUpdateRequest TrafficAudioEvent TrafficLightChangeEvent TraitBoughtEvent Transition TrapPhysicsActivationEvent TriggerAttackEffectorWithDelay TriggerDestructionEvent TriggerEvent TriggerPanicDrivingEvent TriggerPlayerAreaCheck TriggerVehicleRemoteControlEvent TryExitPhotomodeEvent TurnONTurretAfterDuration TurnOnVisibilitySenseComponent TurretBurstShootingDelayEvent TurretShootingIntervalEvent TypingDelayEvent UIActionEvent UIEquipmentReplacedEvent UIGameContextChangedEvent UIInGameNotificationEvent UIInGameNotificationRemoveEvent UIInventoryItemAdded UIInventoryItemRemoved UILootedItemEvent UIMenuNotificationEvent UINotificationRemoveEvent UIRefreshedEvent UIUnstreamedEvent UIVehicleRadioCycleEvent UIVehicleRadioEvent UIVendorAttachedEvent UIVendorItemsBoughtEvent UIVendorItemsSoldEvent UncontrolledMovementEndEvent UncontrolledMovementStartEvent UndelectAllItemsDelayedEvent UnderwearEquipFailsafeEvent UndressPlayer UnfocusSmsMessagerEvent UnifyIconicsUpgradeCountWithEffectiveTierEvent UnifyIconicsUpgradeCountWithEffectiveTierInStashEvent UnlimitedUnlocked UnmountingEvent UnregisterAggressiveCrowd UnregisterAllMappinsEvent UnregisterFromZoomBlackboardEvent UnregisterListenerOnTargetHPEvent UpdateAutoRevealStatEvent UpdateDamageChangeEvent UpdateDropPointEvent UpdateEquippedWeaponsHandlingEvent UpdateGatePosition UpdateHDRCalibrationScreenEvt UpdateInputHintEvent UpdateInputHintMultipleEvent UpdateMeleeTrailEffectEvent UpdateMiniGameProgramsEvent UpdateOpenedQuestEvent UpdateOverheatEvent UpdatePlayerDevelopmentData UpdateTrackedObjectiveEvent UpdateVisibilityModifierEvent UpdateWeaponChargeEvent UpdateWeaponStatsEvent UpdateWillingInvestigators UploadProgramProgressEvent Validate VehicleAIMountedE3Hack VehicleApplyZOffsetFromGroundEvent VehicleAssignConvoyEvent VehicleAudioEvent VehicleBodyDisposalPerformedEvent VehicleBumpEvent vehicleCameraResetEvent vehicleCameraSceneEnableEvent vehicleChangeAlarmEvent vehicleChangeHeadLightModeEvent vehicleChangeMovableEvent vehicleChangeStateEvent vehicleChangeWindowStateEvent VehicleChaseTargetEvent vehicleCinematicCameraToggleEvent VehicleColorSelectionSliderHoldEvent VehicleColorSelectionUpdateEvent VehicleContactEvent VehicleCrystalDomeMeshVisibilityDelayEvent VehicleCrystalDomeOffDelayEvent VehicleCrystalDomeOnDelayEvent VehicleCustomizationLightsEvent VehicleCycleLightsEvent VehicleDamageStageTurnOffEvent VehicleDetachAllPartsEvent VehicleDetachPartEvent vehicleDriveFollowEvent vehicleDriveFollowSplineEvent vehicleDriveSplineReverseEvent vehicleDriveToGameObjectEvent vehicleDriveToNodeRefEvent vehicleDriveToPointEvent VehicleDumpBodyCloseTrunkEvent VehicleExitDelayed VehicleExplodeEvent VehicleExternalDoorRequestEvent VehicleExternalWindowRequestEvent VehicleFinishedMountingEvent VehicleFlippedOverEvent VehicleForwardRaceCheckpointFactEvent VehicleForwardRaceClockUpdateEvent VehicleGlassDestructionEvent VehicleGridDestructionEvent VehicleHackedEvent VehicleHasExplodedEvent VehicleHijackEvent VehicleHornOffDelayEvent VehicleHornProbsEvent VehicleLightQuestChangeColorEvent VehicleLightQuestToggleEvent VehicleLightSetupEvent VehicleMountedWeaponShootEvent vehicleNetrunnerQuickhackVehicleEndedEvent VehicleNotifyPassengersOfCollision VehicleOnPartDetachedEvent VehiclePanzerBootupUIQuestEvent VehicleParkedEvent VehicleQuestAVThrusterEvent VehicleQuestChangeDoorStateEvent VehicleQuestCrystalDomeEvent VehicleQuestDelayedHornEvent VehicleQuestEnableUIEvent VehicleQuestHornEvent VehicleQuestNodeSetVehicleRemoteControlled VehicleQuestSirenEvent VehicleQuestToggleEngineEvent VehicleQuestUIEffectEvent VehicleQuestVisualDestructionEvent VehicleQuestWindowDestructionEvent VehicleRaceQuestEvent VehicleRadioEvent VehicleRadioSongChanged VehicleRadioStationChanged VehicleRadioStationInitialized VehicleRadioTierEvent VehicleRammedEvent VehicleReadyInteractionDelayEvent VehicleReadyToParkEvent VehicleRemoteControlCameraToggleEvent VehicleRepairEvent vehicleRequestCameraPerspectiveEvent vehicleRequestTPPCameraSoftResetEvent VehicleSeatReservationEvent VehicleShopBackEvent VehicleShopPurchaseEvent VehicleSirenDelayEvent VehicleStartConvoyEvent vehicleStartDynamicMovementEvent VehicleStartedMountingEvent VehicleStartedUnmountingEvent vehicleStopDriveToPointEvent VehicleStuckEvent VehicleTeleportEvent VehicleTirePuncturedEvent VehicleToggleBrokenTireEvent VehicleToggleDoorOpenEvent vehicleToggleDoorWrapperEvent VehicleToggleQuestForceBrakingEvent VehicleToggleQuestWeaponEnabledEvent VehicleTryKnockPlayerCarSurfingDownEvent VehicleUIactivateEvent VehicleUnableToStartPanicDriving vehicleVehicleAudioMultipliersEvent VehicleWaterEvent VehicleWheelPressureEvent VendingMachineFinishedEvent VendorBoughtItemEvent VendorHubMenuChanged VisibleObjectDetectionMultEvent VisibleObjectDistanceEvent VisibleObjectetSecondaryDistanceEvent VisibleObjectSecondaryPositionEvent VisibleObjectTypeEvent VisualStateBlackBarsVisibilityChangedEvent VisualStateChangeEvent VisualStateRestorePreviousEvent VoiceOverQuickHackFeedbackEvent VoicePlayedEvent VoicePlayEvent VRoomFeed WaitForPassengersToSpawnEvent WakeUpFromRestartEvent WardrobeOutfitSlotClickedEvent WardrobeOutfitSlotHoverOutEvent WardrobeOutfitSlotHoverOverEvent WeakspotDestroyedEvent WeakspotDestroyPhysicalComponentsEvent WeakspotOnDestroyEvent WeakspotRequestAttributeChangeEvent WeaponChangeTriggerModeEvent WeaponConsumeMagazineAmmoEvent WeaponCycleTriggerModeEvent WeaponEquipEvent WeaponPreFireEvent WeaponRegisterChargeStatListener WeaponReloadFinishEvent WeaponReloadInterruptedEvent WeaponReloadStartEvent WeaponSetMaxChargeEvent WillDieSoonEvent WorkspotFinishedEvent WorkspotStartedEvent WoundedInstigated

No properties or methods of its own.