TickableEvent
classnative name gameTickableEventnative
extends Event › IScriptable › ISerializable
Extended by 9 types
DeviceUpdateEvent FadeOutOutlinesUpdate FakeUpdateEvent PerkDeviceTickEvent PlayerDamageFromDataEvent ProjectileTickEvent ResetTickEvent SysDebuggerEvent VehicleRaceClockUpdateEvent
Properties 1
| Name | Type | Flags |
|---|---|---|
state | gameTickableEventState | overriding |
Methods 2
native func GetProgress() -> Float
native func GetState() -> gameTickableEventState