REDNODE / GAME API

OnBeingDetectedEvent

classnative name senseOnBeingDetectedEventnative

extends Event › IScriptable › ISerializable

Properties 3

NameTypeFlags
isVisibleBooloverriding
shapeIdTweakDBIDoverriding
sourcewref<SensorObject>overriding

Methods 1

native func GetSourceObject() -> wref<GameObject>