RewireEvent
classscriptedClass
extends Event › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
activatorID | EntityID | scriptedpublic |
executor | wref<GameObject> | scriptedpublic |
ownerID | EntityID | scriptedpublic |
state | EDrillMachineRewireState | scriptedpublic |
sucess | Bool | scriptedpublic |