PSMAddOnDemandStateMachine
classnative name gamestateMachineeventAddOnDemandStateMachinenative
extends Event › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
instanceData | StateMachineInstanceData | overriding |
owner | wref<GameObject> | overriding |
stateMachineName | CName | overriding |
tryHotSwap | Bool | overriding |