REDNODE / GAME API

PlayerSpotted

classscriptedClass

extends Event › IScriptable › ISerializable

Properties 4

NameTypeFlags
agentAreasarray<ref<SecurityAreaControllerPS>>scriptedprivate
comesFromNPCBoolscriptedprivate
doesSeeBoolscriptedprivate
ownerIDPersistentIDscriptedprivate

Methods 4

public final const func DoesSee() -> Boolscripted
public final const func GetAgentAreas() -> array<ref<SecurityAreaControllerPS>>scripted
public final const func GetComesFromNPC() -> Boolscripted
public final const func GetOwnerID() -> PersistentIDscripted