PlayerSpotted
classscriptedClass
extends Event › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
agentAreas | array<ref<SecurityAreaControllerPS>> | scriptedprivate |
comesFromNPC | Bool | scriptedprivate |
doesSee | Bool | scriptedprivate |
ownerID | PersistentID | scriptedprivate |
Methods 4
public final const func DoesSee() -> Boolscripted
public final const func GetAgentAreas() -> array<ref<SecurityAreaControllerPS>>scripted
public final const func GetComesFromNPC() -> Boolscripted
public final const func GetOwnerID() -> PersistentIDscripted