BaseMinimapMappinController
classnative name gameuiBaseMinimapMappinControllernative
extends BaseMappinBaseController › inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 12 types
MinimapDeviceMappinController MinimapDynamicEventMappinController MinimapHazardWarningMappinController MinimapPingSystemMappinController MinimapPOIMappinController MinimapPreventionVehicleMappinController MinimapQuestAreaMappinController MinimapQuestMappinController MinimapRemotePlayerMappinController MinimapSecurityAreaMappinController MinimapStealthMappinController MinimapStubMappinController
Properties 7
| Name | Type | Flags |
|---|---|---|
aboveWidget | wref<inkWidget> | scriptedprotected |
belowWidget | wref<inkWidget> | scriptedprotected |
clampArrowWidget | inkWidgetRef | overriding |
fixedOrientationWidget | inkWidgetRef | overriding |
iconOrientation | gameuiEIconOrientation | overriding |
mappin | wref<IMappin> | scriptedprotected |
root | wref<inkWidget> | scriptedprotected |
Methods 14
protected func Initialize()scripted
protected func Intro()scripted
native func IsForceHide() -> Bool
native func IsForceShow() -> Bool
protected func KeepIconOnClamping() -> Boolscripted
native func LockIconRotation(value: Bool)
protected cb func OnInitialize() -> Boolscripted
protected cb func OnIntro() -> Boolscripted
protected cb func OnUpdate() -> Boolscripted
native func SetForceHide(value: Bool)
native func SetForceShow(value: Bool)
protected func Update()scripted
protected func UpdateAboveBelowVerticalRelation()scripted
protected func UpdateClamping()scripted