MinimapDeviceMappinController
classnative name gameuiMinimapDeviceMappinControllernative
extends BaseMinimapMappinController › BaseMappinBaseController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
effectAreaWidget | inkCircleRef | overriding |
Methods 5
private func ComputeRootState() -> CNamescripted
private final func GetTexturePartForDeviceEffect(gameplayRole: EGameplayRole) -> CNamescripted
public const func GetVisualData() -> ref<GameplayRoleMappinData>scripted
native func SetEffectAreaRadius(radius: Float)
protected func Update()scripted