REDNODE / GAME API

MinimapDynamicEventMappinController

classnative name gameuiMinimapDynamicEventMappinControllernative

extends BaseMinimapMappinController › BaseMappinBaseController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 5

NameTypeFlags
hideAtDistanceFloatoverriding
hideInCombatBooloverriding
pulseAnimref<inkAnimProxy>scriptedprivate
pulseEnabledBooloverriding
pulseWidgetinkWidgetRefoverriding

Methods 5

protected func ComputeRootState() -> CNamescripted
protected cb func OnPulseAnimLoop(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnPulseEnabledChanged(enabled: Bool) -> Boolscripted
private final func PlayPulseAnimation()scripted
private final func StopPulseAnimation()scripted