REDNODE / GAME API

inkAnimProxy

classnative name inkanimProxynative

extends IScriptable › ISerializable

Methods 19

native func Continue(playbackOptions: inkAnimOptions) -> Bool
native func GetProgression() -> Float
native func GetTargets() -> array<wref<inkWidget>>
native func GetTime() -> Float
native func GotoEndAndStop(opt silently: Bool)
native func GotoStartAndStop(opt silently: Bool)
native func IsFinished() -> Bool
native func IsLoading() -> Bool
native func IsLoadingFailed() -> Bool
native func IsPaused() -> Bool
native func IsPlaying() -> Bool
native func IsValid() -> Bool
native func Pause()
native func RegisterToCallback(eventType: inkanimEventType, object: ref<IScriptable>, functionName: CName)
native func Resume()
native func SetNormalizedPosition(progress: Float, isPlaying: Bool)
native func Stop(opt silently: Bool)
native func UnregisterFromAllCallbacks(eventType: inkanimEventType)
native func UnregisterFromCallback(eventType: inkanimEventType, object: ref<IScriptable>, functionName: CName)