CanTransitionToThrowDecisions
classscriptedClass
extends CarriedObjectDecisions › CarriedObjectTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 3 types
Properties 4
| Name | Type | Flags |
|---|---|---|
canThrow | Bool | scriptedprivate |
canThrowInitialized | Bool | scriptedprivate |
throwNPCActionReleasedName | CName | scriptedprotected |
throwNPCActionReleasedTime | Float | scriptedprivate |
Methods 5
protected cb func OnAction(action: ListenerAction, consumer: ListenerActionConsumer) -> Boolscripted
protected final func OnAttach(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnDetach(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func UpdateCanThrow(canThrow: Bool, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func ValidThrowNPCActionReleased(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted