REDNODE / GAME API

AICommandHandlerBase

classscriptedClass

extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Extended by 13 types

AIDriveFollowCommandHandler AIDriveJoinTrafficCommandHandler AIDriveOnSplineCommandHandler AIDrivePanicCommandHandler AIDriveRacingCommandHandler AIDriveToNodeCommandHandler AIMoveOnSplineCommandHandler AIMoveRotateToCommandHandler AIMoveToCommandHandler AIPatrolCommandPrologue RootMotionCommandHandler TeleportCommandHandler UseWorkspotCommandHandler

Properties 1

NameTypeFlags
inCommandref<AIArgumentMapping>scriptedprotected

Methods 3

protected final func CheckArgument(argument: ref<AIArgumentMapping>, argName: CName) -> Boolscripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted
protected func UpdateCommand(context: ScriptExecutionContext, command: ref<NPCCommand>) -> AIbehaviorUpdateOutcomescripted