AIDriveRacingCommandHandler
classscriptedClass
extends AICommandHandlerBase › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 15
| Name | Type | Flags |
|---|---|---|
outDriveBackwards | ref<AIArgumentMapping> | scriptedprotected |
outNeedDriver | ref<AIArgumentMapping> | scriptedprotected |
outReverseSpline | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingBool | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingMaxDistance | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingMinDistance | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingStayInFront | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingStopAndWait | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingTargetForwardOffset | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingTargetRef | ref<AIArgumentMapping> | scriptedprotected |
outRubberBandingTeleportToCatchUp | ref<AIArgumentMapping> | scriptedprotected |
outSecureTimeOut | ref<AIArgumentMapping> | scriptedprotected |
outSpline | ref<AIArgumentMapping> | scriptedprotected |
outStartFromClosest | ref<AIArgumentMapping> | scriptedprotected |
outUseKinematic | ref<AIArgumentMapping> | scriptedprotected |
Methods 1
protected func UpdateCommand(context: ScriptExecutionContext, command: ref<NPCCommand>) -> AIbehaviorUpdateOutcomescripted