REDNODE / GAME API

AIDriveToNodeCommandHandler

classscriptedClass

extends AICommandHandlerBase › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 11

NameTypeFlags
forceGreenLightsref<AIArgumentMapping>scriptedprotected
outIgnoreNoAIDrivingLanesref<AIArgumentMapping>scriptedprotected
outIsPlayerref<AIArgumentMapping>scriptedprotected
outNeedDriverref<AIArgumentMapping>scriptedprotected
outNodeRefref<AIArgumentMapping>scriptedprotected
outSecureTimeOutref<AIArgumentMapping>scriptedprotected
outTrafficTryNeighborsForEndref<AIArgumentMapping>scriptedprotected
outTrafficTryNeighborsForStartref<AIArgumentMapping>scriptedprotected
outUseKinematicref<AIArgumentMapping>scriptedprotected
outUseTrafficref<AIArgumentMapping>scriptedprotected
portalsref<AIArgumentMapping>scriptedprotected

Methods 1

protected func UpdateCommand(context: ScriptExecutionContext, command: ref<NPCCommand>) -> AIbehaviorUpdateOutcomescripted