AIDriveToNodeCommandHandler
classscriptedClass
extends AICommandHandlerBase › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 11
| Name | Type | Flags |
|---|---|---|
forceGreenLights | ref<AIArgumentMapping> | scriptedprotected |
outIgnoreNoAIDrivingLanes | ref<AIArgumentMapping> | scriptedprotected |
outIsPlayer | ref<AIArgumentMapping> | scriptedprotected |
outNeedDriver | ref<AIArgumentMapping> | scriptedprotected |
outNodeRef | ref<AIArgumentMapping> | scriptedprotected |
outSecureTimeOut | ref<AIArgumentMapping> | scriptedprotected |
outTrafficTryNeighborsForEnd | ref<AIArgumentMapping> | scriptedprotected |
outTrafficTryNeighborsForStart | ref<AIArgumentMapping> | scriptedprotected |
outUseKinematic | ref<AIArgumentMapping> | scriptedprotected |
outUseTraffic | ref<AIArgumentMapping> | scriptedprotected |
portals | ref<AIArgumentMapping> | scriptedprotected |
Methods 1
protected func UpdateCommand(context: ScriptExecutionContext, command: ref<NPCCommand>) -> AIbehaviorUpdateOutcomescripted