REDNODE / GAME API

AIDriveFollowCommandHandler

classscriptedClass

extends AICommandHandlerBase › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 10

NameTypeFlags
outDistanceMaxref<AIArgumentMapping>scriptedprotected
outDistanceMinref<AIArgumentMapping>scriptedprotected
outNeedDriverref<AIArgumentMapping>scriptedprotected
outSecureTimeOutref<AIArgumentMapping>scriptedprotected
outStopWhenTargetReachedref<AIArgumentMapping>scriptedprotected
outTargetref<AIArgumentMapping>scriptedprotected
outTrafficTryNeighborsForEndref<AIArgumentMapping>scriptedprotected
outTrafficTryNeighborsForStartref<AIArgumentMapping>scriptedprotected
outUseKinematicref<AIArgumentMapping>scriptedprotected
outUseTrafficref<AIArgumentMapping>scriptedprotected

Methods 1

protected func UpdateCommand(context: ScriptExecutionContext, command: ref<NPCCommand>) -> AIbehaviorUpdateOutcomescripted