REDNODE / GAME API

AIMoveToCommandHandler

classscriptedClass

extends AICommandHandlerBase › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 11

NameTypeFlags
outDesiredDistanceFromTargetref<AIArgumentMapping>scriptedprotected
outFacingTargetref<AIArgumentMapping>scriptedprotected
outFinishWhenDestinationReachedref<AIArgumentMapping>scriptedprotected
outIgnoreNavigationref<AIArgumentMapping>scriptedprotected
outIsDynamicMoveref<AIArgumentMapping>scriptedprotected
outMovementTargetref<AIArgumentMapping>scriptedprotected
outMovementTargetPosref<AIArgumentMapping>scriptedprotected
outMovementTyperef<AIArgumentMapping>scriptedprotected
outRotateEntityTowardsFacingTargetref<AIArgumentMapping>scriptedprotected
outUseStartref<AIArgumentMapping>scriptedprotected
outUseStopref<AIArgumentMapping>scriptedprotected

Methods 1

protected func UpdateCommand(context: ScriptExecutionContext, command: ref<NPCCommand>) -> AIbehaviorUpdateOutcomescripted