REDNODE / GAME API

BaseItemAction

abstract classscriptedClass

extends BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Extended by 9 types

ConsumeAction CrackAction DisassembleAction DownloadFundsAction DropAction EquipAction ReadAction UseAction UseHealChargeAction

Properties 3

NameTypeFlags
itemDatawref<gameItemData>scriptedprivate
quantityInt32scriptedprivate
removeAfterUseBoolscriptedprivate

Methods 7

public final func GetItemData() -> wref<gameItemData>scripted
public final const func GetItemType() -> gamedataItemTypescripted
public final func GetRequestQuantity() -> Int32scripted
public final func SetItemData(item: wref<gameItemData>)scripted
public final func SetRemoveAfterUse()scripted
public final func SetRequestQuantity(quantity: Int32)scripted
public final func ShouldRemoveAfterUse() -> Boolscripted