EquipAction
classscriptedClass
extends BaseItemAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable
Methods 2
public func CompleteAction(gameInstance: GameInstance)scripted
public func IsVisible(context: script_ref<GetActionsContext>, opt objectActionsCallbackController: wref<gameObjectActionsCallbackController>) -> Boolscripted