REDNODE / GAME API

gameObjectActionsCallbackController

classnative

extends IScriptable › ISerializable

Methods 9

native func AddObjectAction(objectActionRecord: wref<ObjectAction_Record>)
native func ClearAllObjectActions()
static native func Create(target: wref<Entity>, instigator: wref<Entity>, gameInstance: GameInstance) -> ref<gameObjectActionsCallbackController>
native const func HasObjectAction(objectActionRecord: wref<ObjectAction_Record>) -> Bool
native const func IsObjectActionInstigatorPrereqFulfilled(objectActionRecord: wref<ObjectAction_Record>) -> Bool
native const func IsObjectActionTargetPrereqFulfilled(objectActionRecord: wref<ObjectAction_Record>) -> Bool
native func RegisterSkillCheckCallbacks()
native func UnlockNotifications()
native func UnregisterSkillCheckCallbacks()