UseAction
classscriptedClass
extends BaseItemAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable
Extended by 6 types
DisableBerserkAction DisableCorruptedSandevistanAction DisableSandevistanAction UseBerserkAction UseCorruptedSandevistanAction UseSandevistanAction
Methods 2
public func IsPossible(target: wref<GameObject>, opt actionRecord: wref<ObjectAction_Record>, opt objectActionsCallbackController: wref<gameObjectActionsCallbackController>) -> Boolscripted
public func StartAction(gameInstance: GameInstance)scripted