REDNODE / GAME API

ConsumeAction

classscriptedClass

extends BaseItemAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Extended by 1 type

LearnAction

Methods 8

public func CompleteAction(gameInstance: GameInstance)scripted
public func IsVisible(context: script_ref<GetActionsContext>, objectActionsCallbackController: wref<gameObjectActionsCallbackController>) -> Boolscripted
protected final func NotifyAutocraftSystem(gameInstance: GameInstance)scripted
private final func ProcessPermanentFood(gameInstance: GameInstance)scripted
protected func ProcessStatusEffects(actionEffects: script_ref<array<wref<ObjectActionEffect_Record>>>, gameInstance: GameInstance)scripted
public final func RemoveConsumableItem(gameInstance: GameInstance)scripted
private final func ShouldEquipAnotherConsumable() -> Boolscripted
private final func TryToEquipSameTypeConsumable()scripted