REDNODE / GAME API

worldMeshNode

native classnative

extends worldNode › ISerializable

Extended by 10 types

worldBakedDestructionNode worldClothMeshNode worldDecorationMeshNode worldDynamicMeshNode worldInstancedDestructibleMeshNode worldMirrorNode worldPrefabProxyMeshNode worldRotatingMeshNode worldStaticMeshNode worldWaterPatchNode

Properties 14

NameTypeFlags
castLocalShadowsshadowsShadowCastingModeoverriding
castRayTracedGlobalShadowsshadowsShadowCastingModeoverriding
castRayTracedLocalShadowsshadowsShadowCastingModeoverriding
castShadowsshadowsShadowCastingModeoverriding
forceAutoHideDistanceFloatoverriding
lodLevelScalesUint32overriding
meshraRef<CMesh>overriding
meshAppearanceCNameoverriding
occluderAutohideDistanceScaleUint8overriding
occluderTypevisWorldOccluderTypeoverriding
removeFromRainMapBooloverriding
renderSceneLayerMaskRenderSceneLayerMaskoverriding
versionUint8overriding
windImpulseEnabledBooloverriding