worldNode
native classnative
extends ISerializable
Extended by 51 types
MinimapDataNode PhysicalDestructionNode PhysicalFractureFieldNode worldAcousticPortalNode worldAcousticSectorNode worldAcousticZoneNode worldAIDirectorSpawnNode worldAreaShapeNode worldAudioTagNode worldBendedMeshNode worldCollisionNode worldCommunityRegistryNode worldCompiledCommunityAreaNode worldCompiledCrowdParkingSpaceNode worldCompiledSmartObjectsNode worldCrowdParkingSpaceNode worldCrowdPortalNode worldDistantGINode worldDistantLightsNode worldEffectNode worldEntityNode worldFoliageNode worldGeometryShapeNode worldGINode worldInstancedMeshNode worldInstancedOccluderNode worldInteriorMapNode worldMeshNode worldNavigationNode worldPhysicalTriggerAreaNode worldPopulationSpawnerNode worldPrefabNode worldReflectionProbeNode worldSceneRecordingContentObserverNode worldSmartObjectNode worldSocketNode worldStaticDecalNode worldStaticFogVolumeNode worldStaticGpsLocationEntranceMarkerNode worldStaticLightNode worldStaticOccluderMeshNode worldStaticParticleNode worldStaticQuestMarkerNode worldStaticSoundEmitterNode worldStaticStickerNode worldStaticVectorFieldNode worldTerrainCollisionNode worldTerrainMeshNode worldTrafficCollisionGroupNode worldTrafficCompiledNode worldTrafficPersistentNode
Properties 2
| Name | Type | Flags |
|---|---|---|
isHostOnly | Bool | overriding |
isVisibleInGame | Bool | overriding |