inkInventoryPuppetPreviewGameController
classnative name gameuiInventoryPuppetPreviewGameControllernative
extends inkPuppetPreviewGameController › inkPreviewGameController › gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Extended by 1 type
Properties 6
| Name | Type | Flags |
|---|---|---|
cameraRef | NodeRef | overriding |
collider | inkWidgetRef | scriptedprivate |
maxMousePointerOffset | Float | scriptedprotected |
mouseRotationSpeed | Float | scriptedprotected |
rotationIsMouseDown | Bool | scriptedprivate |
sceneName | CName | overriding |
Methods 7
private func GetAnimFeature(out animFeature: ref<AnimFeature_Paperdoll>)scripted
protected cb func OnGlobalRelease(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnMouseDown(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnRelativeInput(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnSetCameraSetupEvent(index: Uint32, slotName: CName) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted