inkPreviewGameController
abstract classnative name gameuiPreviewGameControllernative
extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Extended by 2 types
Properties 5
| Name | Type | Flags |
|---|---|---|
inputDisabled | Bool | scriptedprotected |
isRotatable | Bool | scriptedprotected |
rotationSpeed | Float | scriptedprotected |
yawDefault | Float | overriding |
yawSpeed | Float | overriding |
Methods 7
protected func HandleAxisInput(e: ref<inkPointerEvent>)scripted
protected cb func OnAxisInput(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
native func Rotate(yaw: Float)
native func RotateVector(value: Vector3)
public final func SetInputDisabled(disabled: Bool)scripted