EffectObjectSingleFilter_Scripted
classnative name gameEffectObjectSingleFilter_Scriptednative
extends EffectObjectSingleFilter › EffectObjectFilter › EffectNode › IScriptable › ISerializable
Extended by 23 types
CanAIReactToStimTypeFilter EffectFilter_DamageOverTime FilterNPCsByType FilterStimTargets FilterTargetsByDistanceFromRoot IgnoreAlreadyAffectedEntities IgnoreFriendlyTargets IgnorePlayerIfMountedToVehicle IgnorePlayerMountedVehicle InvestigationReactionFilter IsAccessPointFilter IsCoverDevice IsDeviceFilter IsDeviceTargetValidFilter IsFacingTowardsSource IsLootContainer IsNotInstigatorProjectileFilter IsNotInstigatorWeakspotFilter IsNotWeakspotFilter IsPlayerFilter NotInDefeated OnlySingleStatusEffectFromInstigator StrikeFilterSingle_NPC
No properties or methods of its own.