StrikeFilterSingle_NPC
classscriptedClass
extends EffectObjectSingleFilter_Scripted › EffectObjectSingleFilter › EffectObjectFilter › EffectNode › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
onlyAlive | Bool | scriptedpublic |
onlyEnemies | Bool | scriptedpublic |
Methods 1
public final func Process(ctx: EffectScriptContext, filterCtx: EffectSingleFilterScriptContext) -> Boolscripted