REDNODE / GAME API

StrikeFilterSingle_NPC

classscriptedClass

extends EffectObjectSingleFilter_Scripted › EffectObjectSingleFilter › EffectObjectFilter › EffectNode › IScriptable › ISerializable

Properties 2

NameTypeFlags
onlyAliveBoolscriptedpublic
onlyEnemiesBoolscriptedpublic

Methods 1

public final func Process(ctx: EffectScriptContext, filterCtx: EffectSingleFilterScriptContext) -> Boolscripted