REDNODE / GAME API

EffectSingleFilterScriptContext

structnative name gameEffectSingleFilterScriptContextnative

Methods 4

static native func GetEntity(filterCtx: EffectSingleFilterScriptContext) -> ref<Entity>
static native func GetHitNormal(filterCtx: EffectSingleFilterScriptContext) -> Vector4
static native func GetHitPosition(filterCtx: EffectSingleFilterScriptContext) -> Vector4
static native func GetTimeDelta(filterCtx: EffectSingleFilterScriptContext) -> Float