REDNODE / GAME API

IsDeviceTargetValidFilter

classscriptedClass

extends EffectObjectSingleFilter_Scripted › EffectObjectSingleFilter › EffectObjectFilter › EffectNode › IScriptable › ISerializable

Methods 2

private final func CanReactOnStimType(puppet: ref<ScriptedPuppet>, stimRecord: ref<Stim_Record>) -> Boolscripted
public final func Process(ctx: EffectScriptContext, filterCtx: EffectSingleFilterScriptContext) -> Boolscripted