REDNODE / GAME API

Stim_Record

classnative name gamedataStim_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 18

native func Aggressive() -> Float
native func Category() -> CName
native func Fear() -> Float
native func GetTagsCount() -> Int32
native func GetTagsItem(index: Int32) -> CName
native func Interval() -> Float
native func IsReactionStim() -> Bool
native func Priority() -> wref<StimPriority_Record>
native func PriorityHandle() -> ref<StimPriority_Record>
native func Propagation() -> wref<StimPropagation_Record>
native func PropagationHandle() -> ref<StimPropagation_Record>
native func Radius() -> Float
native func Tags() -> array<CName>
native func TagsContains(item: CName) -> Bool
native func Targets() -> wref<StimTargets_Record>
native func TargetsHandle() -> ref<StimTargets_Record>
native func Type() -> wref<StimType_Record>
native func TypeHandle() -> ref<StimType_Record>