REDNODE / GAME API

SecurityAreaEvent

classscriptedClass

extends ActionBool › ScriptableDeviceAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Extended by 2 types

SecurityAreaCrossingPerimeter SecuritySystemInput

Properties 2

NameTypeFlags
securityAreaDataSecurityAreaDatascriptedprivate
whoBreachedwref<GameObject>scriptedprivate

Methods 6

public final func GetSecurityAreaData() -> SecurityAreaDatascripted
public final func GetSecurityAreaID() -> PersistentIDscripted
public final const func GetWhoBreached() -> ref<GameObject>scripted
public final func ModifyAreaTypeHack(modifiedAreaType: ESecurityAreaType)scripted
public final func SetAreaData(areaData: script_ref<SecurityAreaData>)scripted
protected final func SetWhoBreached(whoBreached: ref<GameObject>)scripted