SecSystemDebugger
classscriptedClass
extends ScriptableSystem › IScriptableSystem › IScriptable › ISerializable
Properties 28
| Name | Type | Flags |
|---|---|---|
actualTime | Uint32 | scriptedprivatepersistentsavable |
background | Uint32 | scriptedprivatepersistentsavable |
blacklistCount | Uint32 | scriptedprivatepersistentsavable |
blacklistReason | Uint32 | scriptedprivatepersistentsavable |
callstack | array<CName> | scriptedprivatepersistentsavable |
ids | array<Uint32> | scriptedprivatepersistentsavable |
input | Uint32 | scriptedprivatepersistentsavable |
inputSet | Bool | scriptedprivatepersistentsavable |
inputTime | Uint32 | scriptedprivatepersistentsavable |
instructionSet | Bool | scriptedprivatepersistentsavable |
instructionTime | Uint32 | scriptedprivatepersistentsavable |
lastInput | ESecurityNotificationType | scriptedprivatepersistentsavable |
lastInputTime | Float | scriptedprivatepersistentsavable |
lastInstruction | EReprimandInstructions | scriptedprivatepersistentsavable |
lastInstructionTime | Float | scriptedprivatepersistentsavable |
lastUpdateTime | Float | scriptedprivatepersistentsavable |
mostDangerousArea | Uint32 | scriptedprivatepersistentsavable |
realTime | Float | scriptedprivatepersistentsavable |
realTimeCallback | Bool | scriptedprivatepersistentsavable |
realTimeCallbackID | DelayID | scriptedprivatepersistentsavable |
refreshTime | Float | scriptedprivate |
regTime | Uint32 | scriptedprivatepersistentsavable |
repInstruction | Uint32 | scriptedprivatepersistentsavable |
reprimand | Uint32 | scriptedprivatepersistentsavable |
reprimandID | Uint32 | scriptedprivatepersistentsavable |
sysName | Uint32 | scriptedprivatepersistentsavable |
sysState | Uint32 | scriptedprivatepersistentsavable |
system | ref<SecuritySystemControllerPS> | scriptedprivate |
Methods 5
private final func Clean(dvs: ref<DebugVisualizerSystem>)scripted
private final func OnRealTimeUpdate(req: ref<RealTimeUpdateRequest>)scripted
private final func OnUpdateDebuggerRequest(req: ref<UpdateDebuggerRequest>)scripted
private final func RealTimeUpdate(evt: ref<TickableEvent>, time: Float)scripted
private final func Update(sys: ref<SecuritySystemControllerPS>, time: Float, instructionsAttached: Bool, inputAttached: Bool, trace: CName, opt instruction: EReprimandInstructions, opt recentInput: ref<SecuritySystemInput>)scripted