REDNODE / GAME API

ExpansionNewGame

classscriptedClass

extends BaseCharacterCreationController › gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 19

NameTypeFlags
animationProxyref<inkAnimProxy>scriptedprivate
baseGameButtoninkWidgetRefscriptedprivate
creditsBaseinkWidgetRefscriptedpublic
creditsBaseTextureinkImageRefscriptedpublic
creditsExpansioninkWidgetRefscriptedpublic
creditsExpansionTextureinkImageRefscriptedpublic
creditsHoverFrameLeftinkWidgetRefscriptedpublic
creditsHoverFrameRightinkWidgetRefscriptedpublic
hoverAnimationCNamescriptedprivate
introAnimationCNamescriptedprivate
isInputLockedBoolscriptedprivate
lastShownPartCNamescriptedprivate
localizedTextStringscriptedprivate
newGameDescriptioninkTextRefscriptedpublic
outroAnimationCNamescriptedprivate
standaloneButtoninkWidgetRefscriptedprivate
textureBottominkImageRefscriptedpublic
textureTopinkImageRefscriptedpublic
translationAnimationCtrlwref<inkTextReplaceController>scriptedprivate

Methods 20

protected func NextMenu()scripted
protected cb func OnCredits(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnCreditsEp1(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOutBaseCredits(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOutExpansionCredits(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverBaseCredits(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverBaseGame(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverExpansion(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverExpansionCredits(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
private final func OnIntro()scripted
protected cb func OnIntroComplete(anim: ref<inkAnimProxy>) -> Boolscripted
private final func OnOutro()scripted
protected cb func OnOutroComplete(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnPressBaseGame(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnPressExpansion(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func PlayAnim(animName: CName, opt callBack: CName, opt options: inkAnimOptions)scripted
protected func PriorMenu()scripted
private final func TextureTransition(part: CName)scripted