DifficultySelectionMenu
classscriptedClass
extends BaseCharacterCreationController › gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 16
| Name | Type | Flags |
|---|---|---|
animationProxy | ref<inkAnimProxy> | scriptedprivate |
c_atlas1 | ResRef | scriptedprivate |
c_atlas2 | ResRef | scriptedprivate |
difficulty0 | inkWidgetRef | scriptedpublic |
difficulty1 | inkWidgetRef | scriptedpublic |
difficulty2 | inkWidgetRef | scriptedpublic |
difficulty3 | inkWidgetRef | scriptedpublic |
difficultyTitle | inkTextRef | scriptedpublic |
hoverAnimation | CName | scriptedprivate |
isInputLocked | Bool | scriptedprivate |
lastAtlas | ResRef | scriptedprivate |
lastShownPart | CName | scriptedprivate |
localizedText | String | scriptedprivate |
textureBottom | inkImageRef | scriptedpublic |
textureTop | inkImageRef | scriptedpublic |
translationAnimationCtrl | wref<inkTextReplaceController> | scriptedprivate |
Methods 16
protected func NextMenu()scripted
protected cb func OnButtonRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverDifficulty0(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverDifficulty1(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverDifficulty2(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverDifficulty3(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
private final func OnIntro()scripted
private final func OnOutro()scripted
protected cb func OnOutroComplete(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnPress(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func PlayAnim(animName: CName, opt callBack: CName)scripted
private final func PlayTranslationAnimation()scripted
protected func PriorMenu()scripted
private final func TextureTransition(atlas: ResRef, part: CName)scripted