REDNODE / GAME API

AbstractLandEvents

abstract classscriptedClass

extends LocomotionGroundEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 5 types

FailedLandingAbstractEvents RegularLandEvents RegularLandLowGravityEvents SuperheroLandEvents SuperheroLandRecoveryEvents

Properties 1

NameTypeFlags
blockLandingStimBroadcastingBoolscriptedpublic

Methods 4

protected final func BroadcastLandingStim(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>, stimType: gamedataStimType)scripted
protected final func EvaluatePlayingLandingVFX(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted