gamedataStimType
enum4 bytes
Members 67
| Name | Value |
|---|---|
AimingAt | 0 |
Alarm | 1 |
AreaEffect | 2 |
AskToFollowOrder | 3 |
Attention | 4 |
AudioEnemyPing | 5 |
Bullet | 6 |
Bump | 7 |
Call | 8 |
CarAlarm | 9 |
CarryBody | 10 |
Combat | 11 |
CombatCall | 12 |
CombatHit | 13 |
CombatWhistle | 14 |
CrimeWitness | 15 |
CrowdIllegalAction | 16 |
DeadBody | 17 |
DeviceExplosion | 18 |
Distract | 19 |
DodgeVehicle | 20 |
Driving | 21 |
Dying | 22 |
EnvironmentalHazard | 23 |
Explosion | 24 |
FootStepRegular | 25 |
FootStepSprint | 26 |
GrenadeLanded | 27 |
Gunshot | 28 |
Hacked | 29 |
HijackVehicle | 30 |
IllegalAction | 31 |
IllegalActionNoCombat | 32 |
IllegalInteraction | 33 |
LandingHard | 34 |
LandingRegular | 35 |
LandingVeryHard | 36 |
MeleeAttack | 37 |
MeleeHit | 38 |
OpeningDoor | 39 |
ProjectileDistraction | 40 |
Provoke | 41 |
Recon | 42 |
ReevaluateDetectionOverwrite | 43 |
Reload | 44 |
Reprimand | 45 |
ReprimandFinalWarning | 46 |
Scream | 47 |
SecurityBreach | 48 |
SilencedGunshot | 49 |
SilentAlarm | 50 |
SoundDistraction | 51 |
SpreadFear | 52 |
StopedAiming | 53 |
Terror | 54 |
TooCloseDistance | 55 |
UndeadCall | 56 |
VehicleHit | 57 |
VehicleHorn | 58 |
VisualDistract | 59 |
WarningDistance | 60 |
WeaponDisplayed | 61 |
WeaponHolstered | 62 |
WeaponSafe | 63 |
Whistle | 64 |
Count | 65 |
Invalid | 66 |