REDNODE / GAME API

VendorConfirmationPopup

classscriptedClass

extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 18

NameTypeFlags
backgroundinkWidgetRefscriptedprivate
buttonCancelinkWidgetRefscriptedprotected
buttonHintsControllerwref<ButtonHints>scriptedprivate
buttonHintsRootinkWidgetRefscriptedprivate
buttonOkinkWidgetRefscriptedprotected
closeDataref<VendorConfirmationPopupCloseData>scriptedprivate
dataref<VendorConfirmationPopupData>scriptedprivate
displayContextDataref<ItemDisplayContextData>scriptedprivate
eqippedItemContainerinkWidgetRefscriptedprivate
gameDataref<gameItemData>scriptedprivate
itemDisplayControllerwref<InventoryItemDisplayController>scriptedprivate
itemDisplayRefinkWidgetRefscriptedprivate
itemNameTextinkTextRefscriptedprivate
itemPriceContainerinkWidgetRefscriptedprivate
itemPriceTextinkTextRefscriptedprivate
libraryPathinkWidgetLibraryReferencescriptedprivate
rairtyBarinkWidgetRefscriptedprivate
rootinkWidgetRefscriptedprivate

Methods 9

private final func AddButtonHints(actionName: CName, label: script_ref<String>)scripted
private final func Close(success: Bool)scripted
protected cb func OnCancelClick(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnCloseAnimationFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnHandlePressInput(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnOkClick(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func SetButtonHints()scripted