REDNODE / GAME API

ButtonHints

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 1

NameTypeFlags
horizontalHolderinkCompoundRefscriptedpublic

Methods 14

public final func AddButtonHint(action: CName, label: CName)scripted
public final func AddButtonHint(action: CName, label: CName, holdInteraction: Bool)scripted
public final func AddButtonHint(action: CName, label: script_ref<String>)scripted
public final func AddButtonHint(icon: EInputKey, label: script_ref<String>)scripted
public final func AddCharacterRoatateButtonHint()scripted
private final func CheckForPreExisting(action: CName) -> wref<ButtonHintListItem>scripted
public final func ClearButtonHints()scripted
public final func Hide()scripted
public final func IsVisible() -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func RemoveButtonHint(action: CName)scripted
public final func RemoveItem(action: CName) -> wref<inkWidget>scripted
public final func SetInverted(isInverted: Bool)scripted
public final func Show()scripted