REDNODE / GAME API

ItemDisplayContextData

classscriptedClass

extends IScriptable › ISerializable

Properties 4

NameTypeFlags
displayComparisonBoolscriptedprivate
displayContextItemDisplayContextscriptedprivate
playerwref<GameObject>scriptedprivate
tagsarray<CName>scriptedprivate

Methods 12

public final func AddTag(tag: CName)scripted
public final func Copy() -> ref<ItemDisplayContextData>scripted
public final func GetDisplayComparison() -> Boolscripted
public final func GetDisplayContext() -> ItemDisplayContextscripted
public final func GetPlayer() -> wref<GameObject>scripted
public final func GetPlayerAsPuppet() -> wref<PlayerPuppet>scripted
public final func GetTooltipDisplayContext() -> InventoryTooltipDisplayContextscripted
public final func HasTag(tag: CName) -> Boolscripted
public final func IsCraftingItem() -> Boolscripted
public final func IsVendorItem() -> Boolscripted
public final func RemoveTag(tag: CName)scripted
public final func SetDisplayComparison(value: Bool) -> ref<ItemDisplayContextData>scripted