REDNODE / GAME API

VehicleMountedWeaponsAutodriveContextDecisions

classscriptedClass

extends AutodriveAndCinematicCameraContextDecisions › InputContextTransitionDecisions › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 2

protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected func OnStateChanged()scripted