REDNODE / GAME API

AutodriveAndCinematicCameraContextDecisions

classscriptedClass

extends InputContextTransitionDecisions › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 4 types

VehicleAutodriveContextDecisions VehicleCinematicCameraContextDecisions VehicleDelamainTaxiContextDecisions VehicleMountedWeaponsAutodriveContextDecisions

Properties 6

NameTypeFlags
autodriveCallbackIDref<CallbackHandle>scriptedprivate
autodriveEnabledBoolscriptedprotected
cinematicCameraActiveBoolscriptedprotected
cinematicCameraCallbackIDref<CallbackHandle>scriptedprivate
delamainTaxiBoolscriptedprotected
delamainTaxiCallbackIDref<CallbackHandle>scriptedprivate

Methods 7

protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected final func OnAttach(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected cb func OnAutodriveStateChanged(autodriveEnabled: Bool) -> Boolscripted
protected cb func OnCinematicCameraStateChanged(cinematicCameraActive: Bool) -> Boolscripted
protected cb func OnDelamainTaxiStateChanged(delamaintaxi: Bool) -> Boolscripted
protected final func OnDetach(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnStateChanged()scripted