REDNODE / GAME API

VehicleDriverMountedWeaponsContextDecisions

classscriptedClass

extends VehicleDriverContextDecisions › InputContextTransitionDecisions › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 1

protected const func DriverCombatTypeEnterCondition(stateContext: ref<StateContext>) -> Boolscripted