REDNODE / GAME API

VehicleDriverCombatMountedWeaponsContextDecisions

classscriptedClass

extends VehicleDriverCombatContextDecisions › InputContextTransitionDecisions › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 3

protected const func CameraPerspectiveEnterCondition() -> Boolscripted
protected const func DriverCombatTypeEnterCondition(stateContext: ref<StateContext>) -> Boolscripted
protected const func IsAimingEnterCondition() -> Boolscripted