TankTurretComponent
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
attackRecord | TweakDBID | scriptedpublic |
slotComponent1 | ref<SlotComponent> | scriptedprivate |
slotComponent2 | ref<SlotComponent> | scriptedprivate |
slotComponentName1 | CName | scriptedpublic |
slotComponentName2 | CName | scriptedpublic |
slotName1 | CName | scriptedpublic |
slotName2 | CName | scriptedpublic |
Methods 3
protected cb func OnAction(action: ListenerAction, consumer: ListenerActionConsumer) -> Boolscripted
public final func OnGameAttach()scripted
private final func Shoot(slotComponent: ref<SlotComponent>, slotName: CName)scripted