SpeedExitingEvents
classscriptedClass
extends ExitingEvents › ExitingEventsBase › VehicleEventsTransition › VehicleTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
exitForce | Vector4 | scriptedpublic |
Methods 2
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted