REDNODE / GAME API

ExitingEventsBase

classscriptedClass

extends VehicleEventsTransition › VehicleTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 2 types

ExitingEvents ImmediateExitWithForceEvents

Methods 3

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func StartExiting(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted