SlideLowGravityEvents
classscriptedClass
extends CrouchLowGravityEvents › LocomotionGroundEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 5
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public final func OnExitToCrouch(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func UpdateCrouch(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func UpdateSprint(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted