CrouchLowGravityEvents
classscriptedClass
extends LocomotionGroundEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 1 type
Methods 4
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public final func OnExitToPreCrouchLowGravity(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public final func OnExitToSnapToCover(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted