RewireComponent
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
isActive | Bool | scriptedprivate |
miniGameAudioEvent | CName | scriptedpublic |
miniGameVideoLenght | Float | scriptedpublic |
miniGameVideoPath | ResRef | scriptedpublic |
rewireCurrentLenght | Float | scriptedprivate |
rewireEvent | ref<RewireEvent> | scriptedprivate |
Methods 5
protected cb func OnRewireStart(rewireEvent: ref<RewireEvent>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
private final func OnUpdate(dt: Float)scripted
private final func RewireFinished()scripted
private final func ToggleMovie(play: Bool)scripted