REDNODE / GAME API

RewireComponent

classscriptedClass

extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable

Properties 6

NameTypeFlags
isActiveBoolscriptedprivate
miniGameAudioEventCNamescriptedpublic
miniGameVideoLenghtFloatscriptedpublic
miniGameVideoPathResRefscriptedpublic
rewireCurrentLenghtFloatscriptedprivate
rewireEventref<RewireEvent>scriptedprivate

Methods 5

protected cb func OnRewireStart(rewireEvent: ref<RewireEvent>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
private final func OnUpdate(dt: Float)scripted
private final func RewireFinished()scripted
private final func ToggleMovie(play: Bool)scripted