NextPreviousActionWidgetController
classscriptedClass
extends DeviceActionWidgetControllerBase › DeviceButtonLogicControllerBase › inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 1 type
Properties 4
| Name | Type | Flags |
|---|---|---|
declineContainer | inkWidgetRef | scriptedprotected |
defaultContainer | inkWidgetRef | scriptedprotected |
isProcessing | Bool | scriptedprotected |
moneyStatusAnimName | CName | scriptedprotected |
Methods 7
public const func CanExecuteAction() -> Boolscripted
public final func Deactivate()scripted
public func Decline()scripted
public func FinalizeActionExecution(executor: ref<GameObject>, action: ref<DeviceAction>)scripted
public func Initialize(gameController: ref<DeviceInkGameControllerBase>, widgetData: script_ref<SActionWidgetPackage>)scripted
protected cb func OnNoMoneyShowed(e: ref<inkAnimProxy>) -> Boolscripted
public func Reset()scripted